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(3 edits) (+1)

The camera is very rude to me :( It is quite far away from the player and oftentimes behind a tower :/ It doesn’t go well with my playstyle of running rather than fighting.

I also got spawn-killed, once T.T

Good job anyway, it is quite a challenge to make a 3D game in one week. I don’t know how far I got, I had a shield, a sword and jumping boots (but died just after, trying to use them, it didn’t seem to work?). I really liked the style and the humor. And the fact that you chose Godot <3

Was this in the downloaded version or the webversion? I've updated it about 15 min ago with better camera controls for web, but the downloads are staying the same for the jam. Hope they help.

The spawn killing I'm aware off x: Thank you so much for playing! Godot is great.

On web. Camera is hard to get right. I find it nice to have a wide view, to appreciate the ambiance and know where to go. But when I move or fight I really struggle to see what’s happening. I mean, I technically see, but, I don’t manage to be precise enough. I easily fall or miss an enemy’s attack.

Maybe two modes with one much more zoomed in for movement and fight, and the current one to look around?