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I love the artwork, music and all the small details. You nailed the idea of a space themed roguelike! The aesthetics were awesome but at times were distracting, mostly during combat. Quite incredible for a weeklong jam. 

Thanks! I wasn't sure how well the Rogue-like-ness would land, I spent the last couple of days trying to dial up the references to Rogue, like the little chat log when you defeat an enemy etc. It was my first attempt at making a game with a very limited colour palette, I think I need to make a few adjustments to which things get highlighted in pink to help them stand out.