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Thanks for your review!
Music adaptive to gameplay sounds cool. You gave me another idea - not only tempo shifts, but we can increase music tension based on a number of ships you have. Imaging a drama of leading the fight, then accidentally falling into wormhole, switching roles and being outnumbered. Probably, to be done with multiple audio buses playing at the same time, but with managable pan/volume parameters based on gameplay.

(+1)

Make it happen! That would be an awesome idea!