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A jam submission

Celeste and The Music BoxView project page

Submitted by Suo (@Suoyung) — 4 hours, 33 minutes before the deadline
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Celeste and The Music Box's itch.io page

Results

CriteriaRankScore*Raw Score
Correlation to theme#14.3044.304
Creativity#74.2614.261
Overall#84.0614.061
Quality#224.0874.087
Impression#243.7833.783
Composition#363.8703.870

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Description
Description of the imaginary game:

Celeste and The Music Box



Celeste is a little girl, who lives happily in her cozy house, with her loving parents. She loves running around, playing with her big fluffy dog, exploring every corner of their garden. Only the sounds of her gorgeous music box could calm her down. It was almost like they put a spell on her. Once the sounds traveled across the house, no matter what Celeste was doing, she always ran to the music box and listened to it completely charmed.
Unfortunately, she couldn’t enjoy her beautiful life fully because of her health. She often was losing her consciousness. At first, it was just a few seconds. But in time her black-outs got longer and longer, until one day Celeste didn’t wake up for a day. Doctors just shook their heads - they couldn’t do anything. Then in panic and distress her mother, without realizing why, brings her daughter’s favorite music box, opens it, and puts it near her head. After some time Celeste wakes up to the joy of her loving family.
Celeste tells her parents about the disturbing world she got into when she lost her consciousness. It was cold, dark, and everywhere were lurking some horrible creatures that she couldn’t even fully describe with her 4-year’s old vocabulary. They didn’t have legs, didn’t have hands, they were nothing like humans. That place was full of horrible smells and terrifying sounds that these creatures were making. It sounded like they were in so much pain and suffering. Some of them were chasing her, and she was trying to run, but she didn’t know where. No matter where she went THEY were always there.
That was until she heard the sound of her favorite music box. She tried to run towards it, and eventually, somehow, she woke up.
For a while, the normal liveliness came back to the cozy house…
Until one day Celeste passed out again…

The music and the game mechanics:

There are two main tracks for the two worlds of the game

1. At Home
2. The World of Nightmares
The main leitmotif is the music box’s track, which is present in both tracks.
It would also be used as the menu music.

Both of the tracks are aligned with the music box’s theme, so that depending on the pace of the player, at any given moment the music box could be faded in.

At home, she would walk, interact with her family, dog, toys, and she could decide to open the music box. So the “At Home” track is made to perfectly be aligned with it, it runs over the same chord progressions at the same time, and sometimes some of the instruments repeat the theme with variations. In the world of nightmares, she would try to escape from the creatures by listening to the music box’s sound and running towards it.

The “Nightmares” track is not as perfectly aligned with the main theme, as the “At Home”, but rather contrasts it. It also has the heavily modified sounds of the music box as well, but they are not recognizable. I also made the sounds of the creatures as a part of the track.
Both tracks were meant to be able to be separated into loopable sections. In “The Nightmares”, the first part of the song would be used for the “peaceful” parts, where she doesn’t encounter hostile creatures, and the second part would be used for such encounters, the tense tracks can be faded out when she is back to the safe zone. When Celeste reached the time limit, the choir part would start to play as a sign that she’s nearing her death. (choir = divine sounds :D). Since I can’t show all of these interactive functions, I just decided to make 2 complete tracks, and use the music box’s theme in both of them. In “At Home” I used it at the beginning and the end, and silenced it in the actual “At Home” part, so that we can hear how the track sounds by itself. In the “Nightmares” I included it in the end, where I modified the theme with some audio effects and slowed it down at the end. This version of the theme would be used as the "game over" music.

I made both tracks in Ableton 10 Live

Theme:

Two Worlds

How does it fit the theme?
In the game we would have two worlds - the first one in the normal world, and the second is the nightmares that the main character is traped within.
I have a more detailed explanation in the description.

Link(s) of the submission on streaming services
https://soundcloud.com/suoyung/sets/celeste-and-the-music-box

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Comments

Submitted

The intro of that second track is phenomenal! It has a chaotic energy to I think is wonderful! The creature sounds almost remind me of the creature sound design in Darkwood

Submitted (1 edit)

Really amazing, one of my favorite album so far, i really loved the "At Home" Track, it was really charming, so i can kinda relate to celeste there lol.

Great work, really it's completely amazing.

Also really liked the contrast between the "World of Nightmares" and "At Home" It really captures the lore you wrote completely and putting the music box leitmotiff at the end really makes the piece transmit the journey celeste had in this other world, i would love to play this game

Developer(+1)

Thanks! I'm thinking of maybe actually making this game later xD 

Submitted

The second track is so haunting!

Submitted

Both themes sound really nice, lovely and rich. Very nice chord progressions too. The distortion and slowing down at the end of "At Home" is very very cool!

Nightmare is a very unsettling piece for me. It makes me want to finish the game as quickly as I can and wake up to the "At Home" theme haha. It's really awesome that you produce such contrasting pieces within 48 hours. Simply amazing!

P.S.: Somehow there is a section where you have woodwinds doubled with string and it sounded a bit like church organ at "At Home" 1:39 :)

Developer(+1)

Oh, great attention to details! :D Yeah, I actually wanted to achieve that effect with the woodwinds, since I always loved that technique in symphonies, tried to imitate xD 
Thanks for the feedback! ^^

Submitted(+1)

At Home - I really love that music box theme and all the other melodies. The harpsichord section in the end is great and the distortion as she gets sucked into a nightmare. Matches your story spot on!

Nightmare - Really creepy with the unnerving synths and creature noises. Great sense of danger when the quick drums kick in. Great contrast to the first piece. True relief when that pretty music box theme comes in again.

This is great work overall. What a rollercoaster of emotions!

Developer

Oh, thanks for sharing your impressions, really appreciate that! ^^

Submitted

Really great tracks! The music puts quite some atmosphere ^^

(This just to say that your tracks are reverted on your Soundcloud page)

Developer

Thank you * w * 

Oh my, thanks for mentioning! Fixed it!

Submitted

So much thoughts put into this. I would love to play this fictionnal game, and hear the music playing like you describe it.

Developer

Thanks! Kind of me too xD Too bad I can't make games, haha

Submitted

Holy crap the lore for this game is amazing. And so is the music <3

Developer

Thanks! ^^