Such an cute game, puzzles are not too hard, the story is full of emotion and visuals fit perfctly to all of that. At a moment, I thought levels will be composed to make a drawing of the brother or something. Maybe levels who visually match with the text in which case levels can seem a bit repetitive. But just a bit really. But otherwise well done ^-^
Play game
Brother's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #12 | 4.167 | 4.167 |
Audio | #53 | 3.881 | 3.881 |
Overall | #54 | 3.802 | 3.802 |
Fun | #69 | 3.810 | 3.810 |
Graphics | #155 | 4.024 | 4.024 |
Innovation | #232 | 3.429 | 3.429 |
Theme | #288 | 3.500 | 3.500 |
Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
The game fits the theme through it's narrative and setting. You play in a boys mind, trying to escape his self-forged cage of depression, anxiety, and fear. This cage is not real, and is instead a trap of his own mental creation.
Did you write all the code and made all the assets from scratch?
No, the music, sfx, and transitions were taken from assets I bought off of the Unity Asset Store.
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