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(3 edits)

It works perfectly fine on my gaming PC at home. 

I had this problem with my laptop in my office. It has an integrated Intel GPU and I think it doesn't support some pixel shader versions. I am able to see the text but then I get a black screen when it should render 3D graphics.  I can hear walking sound effects and the bike but I see a black screen with text written on it as if the screen buffer doesn't even refresh. 

The laptop can run several other Unity games but maybe you are using a high level shader effect?

Ah, most probably. I am using the new Unity HDRP rendering pipeline. It is pretty fresh and still officially in experimental phase, so it's possible it might not work on some systems. Can you send me the log to nothke@gmail.com? It might say something about this issue. The log should be in 'C:\Users\username\AppData\LocalLow\Nothke\TrailsOfTenere\output_log.txt'

I have sent you the log file. 

It says "WARNING: Shader Unsupported: " and  "ERROR: Shader Shader is not supported on this GPU"

So it is actually about pixel/vertex shader versions.

Thanks! Yeah... It must be GPU related, unfortunately. I had no idea. I will try to get a clarification from Unity. Sorry :(

No need to be sorry man. I am a programmer as well and I know how this sort of small things pop up from time to time. Your game looks, plays and sounds awesome, I wish you the best of luck with the development, cheers!