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(+1)

Wow, I was really impressed! This is a music game done right. I really liked the mechanics and how the music and the derived gameplay builds upon your performance earlier. The only thing I'd change is the art assets used for the game. Also, the choice of missile seemed really deadly and my immediate response was the dodge it instead of using my briefcase to swat it away. Maybe try using something else here that may encourage players to try deflecting instead!
When trying to play level 2, I couldn't play it, and got some weird errors on my browser.

(+1)

Thanks Daniel, really pleased you liked it! Much of the art was placeholders due to lack of time, though we're really pleased with Brian as a main character. :)

I've seen other people react the same way to the missile, so I think you're right that it's not clear what to do. Maybe we'll make the missile into something you do have to slide under in a future release, and use something less deadly-looking as the speedy airborne enemy.

Sorry level 2 didn't work for you! Though most people seem to have had no problems playing, we have had a couple of other reports of mysterious bugs. Unfortunately I've never been able to replicate them here - one of the hazards of writing a native browser game I guess!