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Got some interesting ideas here, but I had difficulty figuring out what to do--I went outside and went into the second room, but then from the second room I could only see the one exit, and it took me back to the main menu.

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So, everytime you put in a number the game uses some functions to determine what the game with be like. In some ids you will find a person with long hair, if you touch this person, the game finally concludes. The number works almost like a minecraft seed, where you know the same thing will happen everytime you use it, but you have no idea what it is before.

Had another go at this; thanks for explaining to me how it works. But I didn't find that the play experience worked very well--you're doing the same very small loop over and over: Walk up the stairs, walk over to the other room, either your mom is there or she's not, start over. And there are some different props and things, but you're not making progress--you're just trying to guess a random number.

Very fair. I would worried about the game being boring when I made it. It needs something more to it, but I also didn’t end up getting much time to work on it, so I am just glad I got the main concept in there.