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Awesome idea and really well implemented. Personally I was holding right in the dream a lot and was not being punished. An idea for this game would be to make the dream more based on quick time events, that would demand me to pay attention to the dream but not absorb my entire focus or ignore it completely. Overall, great work.

Yeah, the dream is basically just 80% pressing right and thats not the best game mechanic I heard :))

As soon as the lock for this jam is gone, I#ll probably add collision to the enemies, so you have to attack them, and something like a second attack so you have to use specific buttons and can't spam one.

Thanks for the comment, I appreciate it!!