When I played though the first level a couple of times, I was a bit confused because when the box reaches the yellow circle, the messaging kinda felt like I lost that level instead of 'Level Complete', but once I got the hang of things, this game became a ton more fun.
At first I though it would have been better if the spikes were randomly generate, but the more I played though the levels, I was glad that nothing was random, and the game play was focused more on timing and muscle memory
Overall cool art direction and fun puzzle - looking forward to more updates
If you are looking for 3d art on the project, I'd be glad to build something up really quick
Cheers!