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(+1)

Really great modelling and art as usual. The new enemies were fun and the new dungeon stuff is really nice. Do the spiders and witch use the same attack/ retreat AI?

My biggest complaint is still that there's no way to revive dead teammates, so you're soft-locked and have to Alt-F4. Full HP characters should give hearts to the other one, and you should be able to revive dead teammate by gathering some hearts. 

I played all the way up to the chest and made a lot of notes along the way. The notes are very nit-picky and a lot of it may just be opinion, but I still think there are a lot of things that could be improved depending on how heavily you want to polish the gameplay.

https://pastebin.com/ufijEqyy

thanks a lot for the feedback! nitpicky notes is what I need the most since I'm already aware of the major flaws.

btw you actually can revive your team mate, but because I didn't adjust the colliders (I meant to but it slipped my mind) you have to stand very very close to them to trigger the interaction prompt.

(+1)

Oh that's good, but you should add a visual indicator. I don't think I even tried to walk up to the teammate. Maybe put something on top of the dead teammate's healthbar to let the player know that's possible, or a big arrow on top of their body.