Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

I really liked your take on the theme. This is one of the more interesting "platformer without jumping" games that I've played. I did like that the collisions were in the players favor so you would slide onto platforms if you were close enough. My small criticism would be that sometimes the player character will get stuck in their rising animation after they have landed. I would recommend everyone play this game in full screen to avoid clicking off the window while pulling the screen downward.

Thanks for comment and for playing. We did set the Desktop version to restrict the mouse on the game window unfortunately it does not work on the HTML version (is part of Unity's documentation) but that is great recommendation. Yup, once again we decided to go for new things like physics and so forth which meant a lot of learning so we get the funny yet fitting stuck animation bug which I've grown to like :P Thanks for you input