Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Eh, fair enough. I did try to experiment with multiple music cues in one level but that doesn’t seem possible at the moment.

There is a way to keep music from stopping. You need to use "map return 1" command. Not sure if it will work properly as I've had looping problems during testing