Very cool concept and I love the vibe of this game, but I don't think I ever got the full experience. At most the foot only showed up twice and I got trapped in the building menu. My guess is that I NEED to spend all of my materials, but due to only having 1 wood I couldn't afford anything or get more wood due to the structure getting crushed. Probably not a good idea to make the buildings that produce a specific resources need a lot of that resource initially because I just never had any wood.
Viewing post in the tinies jam comments
The game is unfortunately softlockable in the current state, as you found out, as there's no lose condition.
I wanted to add failure narration for such cases, but ran out of time to do all the necessary checks. (e.g. "The peeps didn't think of the long-term consequences, and wasted all the precious resources gathered.")
Each level you have to build the specific buildings to progress the story. But the game doesn't prevent you from building farm/farm/farm instead of farm/lumberyard/mine, for example, so you can run out of the necessary resources to progress.
There is a cheat button in the controls ([Enter] adds +1+1+1 resources) for this scenario if you want to just listen to the tiny story.