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Deleted 1 year ago

Nope, I doesn't have this issue (Intel/Win 10 user here)

(2 edits)

Hmmmm.... that is.... fascinating...

Okay, there might be a reason for that. And that is your mouse pollrate. I'm not sure how exactly to fix it if that is the problem, so we'll have to work together on this one. 

Try to use a different mouse for starters. That would eliminate at least one reason for this problem to occur.

Also, check if frame limit is enabled (set to 60). A very high framerate might also cause this problem.

Deleted 1 year ago
(1 edit)

Hm... 

Well, I'm out of ideas for now. I'll be sure to write when I have more, but this is a strange occurance I've never seen before. 

Except maybe turn off Fraps. 

But that shouldn't be the case. Probably. 

Deleted 1 year ago

Perhaps. But unlikely. 

I didn't test it on Win 11 though, so I can't tell you for sure.

Deleted 1 year ago
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I'm not even sure it will be fixed in reasonable time. I don't have Win 11 and I'm not going to install it - I don't really have a high-end pc to do that.

I will add a warning though.

Thanks for clearing things up.

Just a thought. Is there a compatibility mode to run the app with compatibility for Win 10 or Win 7?

Deleted 1 year ago

Meh. It was worth a try.

I'll keep looking into it.

Hey, I just got an idea on what might be happening. Try downloading MESA from here: https://fdossena.com/?p=mesa/index.frag

And then put the provided dll in a folder with a built game. 

See if it helps

Deleted 1 year ago

Mmmm... Meh... 

It does seem like a problem with input routines. Is fps normal whenever you don't touch your mouse? 

Deleted 1 year ago

Yeah. Something with the input routines... 

I'm afraid this might be unfixed until SFML is updated for Win11. Or until I find a replacement lib that is guaranteed to work with Win11. 

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Yeah, so... there really is no good fix for that. The only problem I found that could be raleted is your mouse. You probably have one of those "high DPI-high polling rate-gaming mouse". Which is good for games but bad for development. Because the poll rate is so high it just clogs events stack. Anyway, I'll try to do something about it but so far the only way is to try changing your mouse to something with a sane number of DPI (like an office mouse) and poll rate and check if it helps.

There is another probable culprit and that is a gamepad. Or rather the lack of it. Try pluging in a gamepad if you have one. 

Deleted 1 year ago

Probably. I see no other reason now. Could be an input driver. I've seen messages on SFML dorum that it may be because of a faulty gamepad driver.

Deleted 1 year ago

Yeah, I'll see what I can find