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I found something (not really a bug) which could boost performance.

I loaded 3 lava textures (c1, c2 and c3) and opened the texture animation configurator.

The animation is played quite fast, so i added the same frames more often.

When doing so, the level needs much more longer to load.

The 3 lava textures are 25kb png files with 128x128.

That's strange. 

I never had any problems with loading time when using animations... 

I'll check it but chances are it's not because of textures but the animation system itself.