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I liked how symbolic, yet expressive the graphics were. The terrain was simple, but also served well as a battle ground. I had some trouble understanding what the orientation of the unit rectangles meant and whether I could control it or not. Sometimes I found myself losing fights, but because it went by so quickly, I had trouble understanding what exactly went wrong. I think a feature to replay the fight a couple of times would have been very helpful. So would have been a way to replay the fight a little bit slower. All in all a nice effort and one extra Star for using Rust :>

The orientation doesn't mean anything, and is purely decorative.

And thanks for the nice review!