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(+1)

Smooth puzzler with a pretty good premise and idea. Would love to see this expand with more challenges like limited moves or time. Wall jumping can be VERY finnicky. Maybe add a 'time pause' between bullets to narrow down that perfect jump?

(+1)

Thank you for your feedback, Ben! I actually thought about limited moves/time, but I'd like the game to be pretty chill since I personally don't like to be hurried, so I doubt I will add this.  Also, I agree that wall jumping is very hard and I will see what I can do about that. Thanks again for your suggestions! :)