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Interesting design choice and I did feel frustrated when I tried it for the first time. My point still stands though: I wish there was more strategic depth. Right now it's "Click 10 times on 'debate' to win. Do anything else and lose." This makes the game quite short as there is little replay value, which is kinda sad given the amount of effort and talent that went into creating it.

I'm looking forward to see your future projects.

You are totally right. :) Hopefully my future games won't disappoint! :D

I think this game is better, but it sounds like you might enjoy Republic : The Revolution. Theme's not as strong, and it hangs in places, but there's a territory control rock-paper-scissors thing going on that demands some strategic planning.

Never heard of it, but I'll check out some let's play.