I expected a jump scare all game because of the malicious developer logo in the beginning and the ominous background rattle noise.
Ravery (Ravery.net)
Creator of
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I really like it.
The mute-when-not-focused settings don't work. When not focused the game does not seem to progress and it seems there is no idle-currency (like x2 time). Adding some idle-currency could make this game better for keeping it in the background.
I'd like to see some XP/Soul per second indicator. In general you could add more feedback in this regard. Like showing icons of the material one finds.
Cool game.
Additional circles feel like a chore at the moment as you simply copy your best solution to the new circle. Some way to copy&paste one circle on another would help here quite a lot. Also it would be cool if the circles had more interactions with each other or were somehow different. Like one circle has different amount of slots or a different multiplier or a different rotation speed.
Edit: Also an option to have new slots be filled with a certain color.
Very atmospheric. I really like the sound design and music. The understated noises that accompany the endless waves of death fit perfectly to the dystopian setting and music.
The restarts feel quite well in the beginning, but become grindy later on as the unit upgrades are rather linear.
Overall a cool game and I hope you extend on it as it's a very good introduction.
I'd love to have an option to summon that boss earlier as I became utterly unbeatable (at the first half of the duration after the first ascension) and it was only waiting from then on.
The balance seems off as you beat the last 20 enemy waves within a few seconds when the multipliers start to hit in and you got like a billion population and 200T military.
I'm really not a fan of the design choice of simply killing you and wasting literally all progress when the player relies on the description provided by the game. The game kills you, if you think you have enough power if your consumption is less than the production. The game kills you if you build something and power unexpectedly goes to zero. The game kills you if you fly to the asteroid belt and think that the "tons needed" is how much you need. I even saved up three times the material compared to "tons needed" and the game simply killed me as the "tons needed" was simply a gross lie.
Very disappointing. Such a waste of time.
Not sure how to proceed as the "Travel to Asteroid Belt" button does literally nothing.
Maybe the "It will take 4605.1 tons" is the issue as I have just 2912.63 tons, but when I add 100 tons, the requirement is simply increased by 100 tons, so I will never be able to reach it. Am I missing something?