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I'm really not a fan of the design choice of simply killing you and wasting literally all progress when the player relies on the description provided by the game. The game kills you, if you think you have enough power if your consumption is less than the production. The game kills you if you build something and power unexpectedly goes to zero. The game kills you if you fly to the asteroid belt and think that the "tons needed" is how much you need. I even saved up three times the material compared to "tons needed" and the game simply killed me as the "tons needed" was simply a gross lie.

Very disappointing. Such a waste of time.

I'm not gonna lie, the descriptions need finessing and I'm going to take the feedback to heart in the next version

I hope it was not a waste of time though.