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I liked the first two screens, but after that it just got annoyingly hard. With some playtesting and tweaking, it could be really fun!

Thanks for playing! I had the idea to add different patterns for the pills and other options to control the spawners, but couldn't make it on time.
Ye, I like the difficulty myself and that's why I left it that way. Some of my friends here tested it here and we came up with a competition to complete the game with minimal deaths. (ye, there is a death counter at the end) :D