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(+1)

I love this game's aesthetic! It's very concise, from art to music and sfx. Even the tile-based movement and simplified UI contribute, which makes this game not only retro, but convincingly so. It really feels like a classic, retro console / arcade game. This is the first I've heard of Pico-8, but you definitely used it to create a strong and focused vision.

Gameplay wise, I found it a bit confusing to figure out what was going on. I couldn't figure out how to find ammo or water, or what the different objects were scattered about the map, so I died without much of a fight. The water meter also blended into the background, which made it a bit hard to see. However... that's probably all because I'm incompetent.

So that aside, it was fun flailing my way around haha. 

(+1)

Thank you!! I chose not to do a proper tutorial so it's not your fault, but I'm glad you were able to enjoy it regardless.