Hey, wait, I made a game called Blindside!
Besides that, I liked this game, despite not getting anywhere. The cane mechanic was cool-looking and made sense. However, it was just too hard. I couldn't get to anything and spent about 5 minutes wandering not finding or hearing anything new. Maybe increase the radius on the cane tip. (If you had more than 48 hours, this could be a really cool game if you had really good sound design, with echoes, reverb, footsteps, etc.)