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Doucet

6
Posts
A member registered Aug 31, 2018

Creator of

Recent community posts

I should add that rythm games really aren't  in my skill set so take this "review" with a grain of salt.

Overall I think it's a pretty neat idea and I had a good time. The idea you were going for is clear and anybody who spends a few minutes with it can pick it up.

The rest are nothing more than nitpicks but here's a few comments.

The initial difficulty came from learning the sounds that were in the game. Once I got familiar with them my next big issue was to figure out the timing . I'm not sure if this is intended but if I press too early the game would kill me even if I had the correct input for the sound that was coming up. Once I got that down, I could survive to do a descent run but the window might be a bit too tight.

If you're gonna turn this into a full game I would make the window bigger or find a different penalty for an early press. Maybe you could lose a point, It would keep the player playing for longer instead of restarting.

Bonus QA, I was able to make the game crash if I was quick enough and pressed space bar at the start of a run.  

Good job.

Overall I think it's a pretty neat idea and I had a good time. The idea you were going for is clear and anybody who spends a few minutes with it can pick it up.

The rest are nothing more than nitpicks but here's a few comments.

The initial difficulty came from learning the sounds that were in the game. Once I got familiar with them my next big issue was to figure out the timing . I'm not sure if this is intended but if I press too early the game would kill me even if I had the correct input for the sound that was coming up. Once I got that down, I could survive to do a descent run but the window might be a bit too tight.

If you're gonna turn this into a full game I would make the window bigger or find a different penalty for an early press. Maybe you could lose a point, It would keep the player playing for longer instead of restarting.

Bonus QA, I was able to make the game crash if I was quick enough and pressed space bar at the start of a run.  

Good job.

I was planning way more obstacles that could atchually hurt you but time constrains and life. I'm very happy to hear some feed back:). 

Thank you for playing:)

(1 edit)

First, i'll have my lawer get in touch with you to sort out the  name issue;).

Thank you for the remarks. I wanted to try something that was way outside of my comfort zone. I only had part of a day to work on it because life but I'm happy you got the idea I was going for:).

Thanks i appreciate the remarks. I worked o n it alone and because life happens. I couln'd work on it for more than one day. I was hoping the idea got across even if it isnt a really good demonstration.