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Definitely needs a little polish in how the boost works but I liked that holding to shoot the arrow made you slow fall to allow for better aiming!

Thanks! I'm pretty happy with how the slow motion turned out. For the boost I was trying to make it so that the force it gives you changes based on the angle it hits the ground but I couldn't figure out how to implement the angle from the collision, I think that is definitely something I will work on. Thanks for the feedback!