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Hi !
First of all, I liked the game. It has a great atmosphere and I like the art style, despite the grain effect being too strong imho. The color contrast between the fire zone and the forest is great, and the music transition helps a lot.
The main issue, that made me lose after trying 5 or 6 times, is that the game is really unfair. Touching the water kills you, being a bit too close to a monster kills you, and you have a try from the very beginning each time. A simple health system, or just respawn at the fire, would be, I think, fairly easy to do and make the game way more enjoyable. Also the monsters do not seem to be dodgable ?

One last detail, I believe you did not normalize the direction vector, which allow the player to move faster when going diagonally :p

Good job and congrats for making a game !

(+1)

Thanks! We're so glad you enjoyed the atmosphere. Thank you for the feedback! I've been reading it all and making tweaks this morning, the water has been made slightly more forgiving, it should be easier to avoid the monsters and I normalized the vector (can't believe I forgot that lol). I might look into adding an optional health system in the future but I'll have to talk to my colleagues about that first. Thank you again for the feedback, It's all very helpful to keep growing!

I'm glad if it helps! I'll play an enhanced version with pleasure :)