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Hmm, at the moment (and this may change at a later point once I begin the writing proper) you have a menu to pick who you ended up with in the previous game, and then a following menu where you indicate who the King had picked to marry Guillaume: you or Francesca. 

Also, there is an extra menu for players who pick Guillaume as their partner as, to get his ending, you could have romanced him , pretended to romance him because you want to be queen, or just been picked by the King.

All these decisions will then feed into the story routes which will be written as completely different paths. I'm not saying there won't be any overlap or similarities in how the general plot pans out, but it won't be like 'Rose' where the game ran along the same path for each route with different encounters. 

So the playthrough where the King chose you to marry Guillaume but you ran off with Charlotte will have very different scenes and goals to the playthrough where you convinced Guillaume you were in love with him but secretly only wanted the crown.

To be honest, I think my word count estimate of 200,000 is on the low side, but I didn't want to promise more on the survey and then let people down. 

I hope this answered your question - please, let me know if you want anything expanded on. It never occurs to be me that people would be interested in hearing about this sort of thing, but I certainly don't mind sharing - I hope it would get people excited for what is coming. ^_^

Thanks for reading

Oh wow! Thank you so much for your prompt reply! No- that sounds really exciting, and I love hearing about this sort of information! If you marry Guillaume, but don't necessarily romance him, will you have the option to later fall in love with him? Will children talks be a thing? And you said before that MC will now have more personality options- are these in combination with the original three, or are they subsets of the original three- and could you give an example, if you're okay with spoilering? XD

But this does sound like it's going to be great- again, thank you for the informative reply!

Hmm, not sure about the Guillaume or children thing yet - I'll have to see how things develop as I write each route. I don't want to promise things here that won't end up in the final game. 

As for the traits, well, at the moment they are going to be a choice of another three personality traits (from a potential nine) to add on to your original three traits (which you will again pick at the start of the game with all the other information from 'Rose'), so you'll have six in total. 

I don't have any examples as yet, I'll probably decide on them once I begin writing the routes - that way I hope the traits themselves will develop from the narrative rather than me picking them beforehand and trying to shoehorn them in later.