Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(2 edits)

The memories! I really liked these type of games when I was a kid. And the twist of not knowing how the finished puzzle looks like adds a hidden aesthetic to the game. It's no longer just trying to figuring out where should everything goes, but also it adds a memory component, because the game lets me know when a square it's in his right position, but since I still need to move it, I need to try to remember each of these positions. 

Great job!

PS: It's also nice to see other entries made by Godot. It's refreshing not seeing Unity games. Not that there is something inherently wrong with the engine, but I found awesome to see devs picking up other development tools.

thanks a lot for your comment, 

I thought nobody understands my implementation and that certain feeling when you don't know what the picture looks like and you still have to finish the puzzle. Very happy to have found someone. :)

I made my first game with Godot in 2015 and so far I am still very happy with the engine.