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We love you Sarah ! Merry Christmas from Norway.

Hello Sarah, many thanks for this Xmas edition of Soul Force. I played 2 x times the Soul Force X and the game go out with a screen of characters at Level 5 and 6.
Is it the same problem that occured with original Soul Force crt on VICE 2.4 ?
I played then original Soul Force and no problem, even if until now I reached only 12th level.
May you take a look ? Thanks.

Oh, that's not good. I'll take a look at that. Is this PAL or NTSC?

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PAL, I have however tested the game on TheC64 and Real C64 + Ultimate2+ cartridge without problems. So I think it could be a bug related to fpga64 core for MiST. But I remember that the original Soul Force had this bug on VICE 2.4, then it was fixed. Now it is present on Soul Force X after level 5 for now only on MiST:

Thanks for the quick reply.

Ah, there is a problem if the REU is enabled on MiSTer, so check that. Seems REU uses the same I/O addresses as EasyFlash, so it causes problems and can crash the game.

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REU option disabled, as I use it only for Sonic the Hedgehog. I have to try to disable jiffydos, but I don't know in which manner it can affect the crt game. Original Soul Force doesn't have this problem.

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Tested with REU and JiffyDOS disabled, same problem at level 6.

Both Snow Force and Soul Force X stop with the screen showed up at level 6.

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Maybe a GS64 Cartridge type as original Soul Force could solve the problem ?
 https://protovision.itch.io/soul-force/comments

I've just added a GS64 version, so try that.

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Many thanks, go to test !

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Perfect ! Now the game is ok on C64 Core for MiST ! Many many thanks, you are great !

I've just played through the whole Soul Force X on MiSTer without a problem. It runs on Dolphindos 2.0 and I have disabled all the "exotic" options such as REU and GeoRAM

Did you use the GS64 version or original EF version?

I used the .crt file "Snow force v 1.0.crt"