Perfect ! Now the game is ok on C64 Core for MiST ! Many many thanks, you are great !
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REU option disabled, as I use it only for Sonic the Hedgehog. I have to try to disable jiffydos, but I don't know in which manner it can affect the crt game. Original Soul Force doesn't have this problem.
PAL, I have however tested the game on TheC64 and Real C64 + Ultimate2+ cartridge without problems. So I think it could be a bug related to fpga64 core for MiST. But I remember that the original Soul Force had this bug on VICE 2.4, then it was fixed. Now it is present on Soul Force X after level 5 for now only on MiST:
Thanks for the quick reply.
Hello Sarah, many thanks for this Xmas edition of Soul Force. I played 2 x times the Soul Force X and the game go out with a screen of characters at Level 5 and 6.
Is it the same problem that occured with original Soul Force crt on VICE 2.4 ?
I played then original Soul Force and no problem, even if until now I reached only 12th level.
May you take a look ? Thanks.
Many thanks, really great shoot'em up for Amiga.
On Vampire V4 standalone only CD32 version works and only under standard AROS rom, I tested it with Kick 3.1, 3.x (45.064) and 3.1.4 but no way. WHDLoad version shows only a black screen.
Tested on real Amiga 1200 + Blizzard IV game works perfectly.
I think not, because TheC64 is VICE 2.4 based, and on a PC I tested that this version doesn't run the game properly at boot.
I tried to convert BIN in OCEAN format with CartConv.exe from Vice 3.1 binaries but no success.
So, actually You can play this excellent game only on VICE 3.1 or Real C64 hardware. I played it on my C64C + Ultimate II cartridge.