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It was really great to get hand-on your recent engine Alex! The overall aesthetic was lovely, the colours you used and the minimal style for the corridors - I liked the animation on the character too. The mechanic of player and env/enemy taking their moves one turn at a time does make for interesting puzzle situations, it wasn't immediately obvious that was the mechanics due to the tweening of the character from one tile to another - however, I think this was a positive thing - prefer this to an "instant teleport to next tile" like you see often in these games. Thanks a lot for taking part <3