I meant actually sir the skidding marks physics of the vehicles 🚗
For that is just every time > add sprite_tires_mark . They have a fade behaviours that after fade-out are destroyed just that.
Any chance you could put out an example of how it was done? In code, it is easier to understand. Much appreciated!
Is like i ssaid to much more, if you are new on construct i recommend you visit the forums and post in the Help one how to do this. Actually im very busy sorry.