If you mean for the CRT shader is called "Lottest Crt" seach in google or construc forums.
I meant actually sir the skidding marks physics of the vehicles 🚗
For that is just every time > add sprite_tires_mark . They have a fade behaviours that after fade-out are destroyed just that.
Any chance you could put out an example of how it was done? In code, it is easier to understand. Much appreciated!