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(1 edit)

Okay, so I did have fun on this, I didn’t really know where to go always so an arrow pointing to the direction of the task would be nice. Overall we had fun with it though. I am curious. How did you do the 2d lighting? Are you just using normal lights and abusing the fact that unity’s 2d is just 3d? or did you do something fancy? I only ask because 2d lighting (to my knowledge) isn’t supported in v2019 of unity.

Overall very polished for a jam game. Nice work!

(+1)

Heya. Thanks

I actually switched from a unlit shader to lit and used 3D lights 

I had a feeling but wasn’t sure if maybe there was some heavy wizardry going on.