oh, thank you!
well, yeah - the names kind of have a meaning? they are a one prolonged reference to philosophy, they're meant to give the player an 'off' vibe, and then Lucy tells the player that the coffeeshop is essentially a place the player visits inbetween their lives. I thought it would be obvious to spot since games like Nier:Automata made philosophers like Jean-Paul Sartre and Simone de Beauvoir pretty well-known :D
if you're curious about how they were chosen, I've answered that in the discussion below.
thank you for playing!