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I was caught off guard at first but, I love that bit of surprise as I played through the game. I was confused about the names and was hoping they would somehow tie together or have some specific meaning. I however was pleasantly surprised at the direction the plot went in. I feel the use of music and atmosphere was well done. 

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oh, thank you!

well, yeah - the names kind of have a meaning? they are a one prolonged reference to philosophy, they're meant to give the player an 'off' vibe, and then Lucy tells the player that the coffeeshop is essentially a place the player visits inbetween their lives. I thought it would be obvious to spot since games like Nier:Automata made philosophers like Jean-Paul Sartre and Simone de Beauvoir pretty well-known :D

if you're curious about how they were chosen, I've answered that in the discussion below. 

thank you for playing!

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Oh, I see, thank you for explaining! It was unsettling and different to pick a different name each time. I like what you were doing with it. I'll definitely take a look at the philosophical meaning a bit more as that sounds interesting. Great Visual Novel overall!