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I'm noticing now that the white ball in my browser quickly walks itself off the screen when I load this page and my normal controller controls player 2 in the browser even though it properly controls player 1 in GMS2.

I did test this in GMS2 before but wasd is mapped to the second player too, along with the mouse click jump so I assumed that was the first player and the white ball was something else.  I also see now that the color of the text corresponds to the ball and only the white text has the record info. Got it!  Thanks for the info.

Also, may I suggest publishing a package with just scr_winput and an example obj_input_controller that can be imported into existing projects?  I just created one for myself but it would probably be useful for others and for updates.

Yeah, I guess should have done that from the beginning for all my libraries lol