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(+2)(-1)

Pros and cons are down below)

Check out my video here if you'd like:


Advantages:

1. The style of the game is very unique which makes it creepy and very charming. I absolutely love the models of every person in the building, they were very unsettling and very cool.

2. The story. Very simple and smooth. Even had a plot twist. I love that this simple and short game actually had a decent story to tell.

3. Pretty scary at the end. Especially loved character design of the lady and the bully girl at the end.

Disadvantages:

I think the only thing that I disliked is the stolen food part. It was just 1 floor below and the building has no elevator to miss that floor so there's no way they couldn't find the food. Especially owning the doog. And who keeps the food outside anyway. I know I shouldn't question logic too much but it seemed a bit too ridiculous for my liking. Maybe it would be better to make a different conflict with the bully girl.

Overall:

Incredible game! The disadvantage I mentioned doesn't make it worse and is not really a problem, just something I wanted to point out so I would rate the game 9.2 leftovers / 10.

Hope my feedback was useful!

(1 edit) (-1)

Thanks for the feedback! The plan for the bully was to always have two outcomes: Keeping her happy and making her mad. We actually did have a different scenario for her but after reviewing the order that most players would visit the neighbours in, we realised that it did not make sense. Since it was pretty close to the jam's deadline (like 3 hours before), we had to quickly adjust another neighbour' script to allow the player to decide on the outcome without changing that neighbour's scenario. After the jam, we were too lazy to change the bully's story. :p