Thanks for the feedback! The plan for the bully was to always have two outcomes: Keeping her happy and making her mad. We actually did have a different scenario for her but after reviewing the order that most players would visit the neighbours in, we realised that it did not make sense. Since it was pretty close to the jam's deadline (like 3 hours before), we had to quickly adjust another neighbour' script to allow the player to decide on the outcome without changing that neighbour's scenario. After the jam, we were too lazy to change the bully's story. :p