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Great puzzles and the fact you have to click to move is really well thought out : you hate it but you love it. A very well balanced game.

Thanks for the feedback, that's actually EXACTLY kind of what I was trying to create with the movement of the worm.

I wanted it to be almost frustratingly slow because I wanted the player to feel like the worm while playing.

But that won't appeal to everyone so I tried to speed it up a bit on some levels.

Good luck in the jam :)