Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

I think when one seeks to make a game like this the first question aside from "How good do the guns feel?" or "Are the impacts bloody enough?" you should ask yourself is "Is there a clear goal in this game?". The answer for Kill them Bugs is a resounding "Uh, yeah. Duh." As you move your way through the facility you kill them bugs, though in many situations for the amount of ammo they give you it's better to dodge them bugs. The last fight is pretty fun spawning numerous foes but I just wish that the final boss (won't spoil it here) had a little more focus on the main character like the other bugs. It felt tankier but less aggressive and dangerous than the swarm because of this. Also, speaking to clarity, might want the prompts to interact with computers by swiping your knife at them to be a little more clear, took me a bit to figure out, but that could just be because I'm not such an FPS aficionado. You've got droves of great movement though, I felt very deft which is the classic way to move in these pre cover quake like shooters.

(1 edit)

Thank you for the feedback. We are happy that you liked playing the game.