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Can a game teach someone how to play simply by telling them what not to do? Apparently so. It doesn't diminish the glee that you feel upon "Breaking" it though to accomplish these impossible tasks. This impression is definitely helped along by continuously more exasperated commentary by the narrator. I don't often find classical music grating and here it's a good choice, where if there isn't as much variety it must be at least pleasant and noticeable. This game was a delight to play and move through! 

Thank you so much! Glad you enjoyed it!