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Games that are streamed will get more attension and perform better than those that aren't, and the streamers that we have will be using the web builds.

think on my game, am use GLES 3 3D enviroment features of godot 3.4 , and, i can't use this features on web builds, so, i would so like use all game engine power for show all that is possible on this, like a volumetric plugin, or GI probes, there will be no others alternatives for streamers can choise plataform builds game for the streams?

I think they will still play the games. Just make sure to support Windows, MacOS and Linux

Perfect, i will to work on all this builds, Windows, MacOS and Linux