Version 2, bit of progress. Enemies, map generation, rooms having graphic offset settings, all sorts of fun things. No "game" yet, but way more ground to build on now.
https://darkgriffin.itch.io/infinitroid
Also music. Mostly rain sounds though. With no rain to sell it yet. Alas.
Map gen crashes randomly on startup, as seems to be traditional for most map generation I code. Oh well, it's going to need a few passes before release day anyway.
Next up is probably making the props and door/room edge data, and spawning it into the game. From there we should start seeing all that fancy room building code start doing cool stuff.
If I don't distract myself making metroid sounding music and enemies with new AI routines first. Scatterbrained shiny distractions, the lot of them!