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Comments:

Compared to your first game, Stickman Clicker, it's clear you've come a long way with learning how to make games, which is fantastic. This platformer has a lot: it's got collection mechanics, a store, upgrades, moving platforms and enemy missiles. The idea of collecting coins to buy upgrades to get progressively further across the level is a great idea that encourages replayability. Good work! 

Feedback:

This game needs a few minor quality of life tweaks, including some little fixes around the menu restart. Sprites that face the direction of movement can help with polish too. Randomly dying after a minute can give a player a poor sense of progress in terms of how far they are able to travel. 

Achievements:

🐦

Early bird

Submitted a game really early for some reason

⏱️

Just a minute!

Made a game with gameplay lasting one minute

What time is it?

Made a one minute game without a countdown mechanic

Thanks for submitting a game to the ‘One Minute Jam’!

- FSV