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Pros:
  • Shuvits for days
  • Very nice visual style and colour choices
  • Funny ending and propensity for fun silly things to happen throughout
Cons:
  • Controls and collision detection can be frustrating
  • Invincibility frame period is a bit short in many situations, including when respawning
Here & There

Despite the short time-frame you had to work on it, it feels pretty solid. There's a nice variety of enemies with distinct colours which is a nice touch, the game is small enough that you don't really get lost without a map, and it nicely conveys the feel of what I assume Castlevania has always been (annoying recoil on getting hit and there's a cool whip). I would've liked to have seen what you could have done with more time especially in terms of theme adherence because I'm sure you could build something pretty wild and crazy and fun.