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(1 edit) (+2)

Hey man, it's been a while and I love this game! Thanks for the update!

As others in the comment have already mentioned, I love the effort you put into your game to make it so interactive. There are so many possibilities and so many exploration to do, and I just love it and can't get enough of that! I have never seen another indie game daring enough to do so, but you not only did it but also is doing an amazing job. 

Closer to the end of this update I did run into a few bugs, idk if others have already reported it but I'll put them here. My system is Win10:

- Sleep and wake up shows me an error message (KeyError: u'Kristof)

- I can't really find Memory Log?

- trying to roll back conversation after the dialogue you trigger using whichever one of analyze, support, use, or argue on the highlighted word causes the game to freeze 

- I see when you move cursor to a certain relationship status on your partners'  relationship page, a short text description pops up. However, the text descriptions 1) do not exactly match the position of my cursor sometimes (exp: my cursor is on the crown aka the respect status, but the text shows me 'Friendship' instead. It took me multiple tries to figure out which is which) and 2) it takes way too long for the text description to pop up.

- pressing "enter" after typing a command does not work at certain locations or on certain items

there are some other minor bugs but I think those were most likely WIP.

And one suggestion here:

----------------------------------------- SPOILER -----------------------------------------------



I personally think Yuvee's light should be made less wobbly and cover a larger area in the mine. It was very difficult for me to discern the detail in the map.

And I'm speaking for myself here, I hope there could be more player top content in the future, cuz thus far most of the content is about other characters and creatures having a turn with you, but I'd actually love to be the master of my harem  ;)

(+1)

Hello there ! Thank you very much for your nice words <3 I'm really happy that you appreciate the freedom aspect of the exploration and options. I know it slower considerably the amount of flashy moments I can write in. But I think it's more important to have something small and deep than something large but superficial. 

I've taken note of your bugs, some I knew about, the Memory logs cannot be accessed to yet ! I'm working on a screen for it. I'm mostly intrigued by the Kristof one. Would you happen to remember how to reproduce that error ? I can't seem to get it. 

For Yuvee's light... I know it's not ideal right now. I blame mostly the fact we're looking at unfinished sketches that can be quite vague even in full. Besides, I'd like to offer the player some opportunities to level up Yuvee's abilities, so having it not perfect would be an incentive to improve it.

I totally agree on the Player needing a lot more top action. I've started with the Goblin in the courtyard, the next updates will have you play as a member of the prison staff, so that will imply a lot more of top action too. In general, my mindset is that the player is still finding his way in the dungeon and cannot be expected to be dominant right off the bat when he's in a pretty vulnerable position. That will change of course ! You'd be happy to know that I'm working on some gameplay geared towards master play where you can be either admired or feared.

In any case ! I'll keep up the hard work <3 Thank you for your message !

(1 edit)

Hey Ghuark, thanks for the reply! Glad I could help.

What you said about top content does make a lot of sense, and I look forward to them coming!

I copied the error message here. The version of the game is 1.201-win

```

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "game/script.rpy", line 395, in script call

    g "Is it the sight of those {any=start.LustyHumans}lusty humans{/any} admiring your state of debauchery that makes you so hard to see me?"

  File "game/Companions.rpy", line 977, in script call

    call TradingRoutine

  File "game/Modules.rpy", line 1185, in script call

    call RandomEncoutersModule

  File "game/Modules.rpy", line 1283, in script call

    call TimeChecker

  File "game/Modules.rpy", line 1185, in script call

    call RandomEncoutersModule

  File "game/Modules.rpy", line 1283, in script call

    call TimeChecker

  File "game/Modules.rpy", line 1185, in script call

    call RandomEncoutersModule

  File "game/Modules.rpy", line 1283, in script call

    call TimeChecker

  File "game/Modules.rpy", line 1185, in script call

    call RandomEncoutersModule

  File "game/Modules.rpy", line 1283, in script call

    call TimeChecker

  File "game/Modules.rpy", line 1185, in script call

    call RandomEncoutersModule

  File "game/Modules.rpy", line 1283, in script call

    call TimeChecker

  File "game/Modules.rpy", line 1185, in script call

    call RandomEncoutersModule

  File "game/Modules.rpy", line 1283, in script call

    call TimeChecker

  File "game/script.rpy", line 4318, in script call

    call TradingRoutine

  File "game/script.rpy", line 7198, in script call

    call statsedit(endurancestat,-1,True)

  File "game/script.rpy", line 4904, in script call

    call TradingRoutine

  File "game/script.rpy", line 4904, in script call

    call TradingRoutine

  File "game/script.rpy", line 4904, in script call

    call TradingRoutine

  File "game/Modules.rpy", line 1185, in script call

    call RandomEncoutersModule

  File "game/Modules.rpy", line 1283, in script call

    call TimeChecker

  File "game/Modules.rpy", line 649, in script

    if DeeperMines_states["Kristof"]>time: #Kristof tf in caveworm

  File "game/Modules.rpy", line 649, in <module>

    if DeeperMines_states["Kristof"]>time: #Kristof tf in caveworm

KeyError: u'Kristof'

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "game/script.rpy", line 395, in script call

    g "Is it the sight of those {any=start.LustyHumans}lusty humans{/any} admiring your state of debauchery that makes you so hard to see me?"

  File "game/Companions.rpy", line 977, in script call

    call TradingRoutine

  File "game/Modules.rpy", line 1185, in script call

    call RandomEncoutersModule

  File "game/Modules.rpy", line 1283, in script call

    call TimeChecker

  File "game/Modules.rpy", line 1185, in script call

    call RandomEncoutersModule

  File "game/Modules.rpy", line 1283, in script call

    call TimeChecker

  File "game/Modules.rpy", line 1185, in script call

    call RandomEncoutersModule

  File "game/Modules.rpy", line 1283, in script call

    call TimeChecker

  File "game/Modules.rpy", line 1185, in script call

    call RandomEncoutersModule

  File "game/Modules.rpy", line 1283, in script call

    call TimeChecker

  File "game/Modules.rpy", line 1185, in script call

    call RandomEncoutersModule

  File "game/Modules.rpy", line 1283, in script call

    call TimeChecker

  File "game/Modules.rpy", line 1185, in script call

    call RandomEncoutersModule

  File "game/Modules.rpy", line 1283, in script call

    call TimeChecker

  File "game/script.rpy", line 4318, in script call

    call TradingRoutine

  File "game/script.rpy", line 7198, in script call

    call statsedit(endurancestat,-1,True)

  File "game/script.rpy", line 4904, in script call

    call TradingRoutine

  File "game/script.rpy", line 4904, in script call

    call TradingRoutine

  File "game/script.rpy", line 4904, in script call

    call TradingRoutine

  File "game/Modules.rpy", line 1185, in script call

    call RandomEncoutersModule

  File "game/Modules.rpy", line 1283, in script call

    call TimeChecker

  File "game/Modules.rpy", line 649, in script

    if DeeperMines_states["Kristof"]>time: #Kristof tf in caveworm

  File "renpy/ast.py", line 1898, in execute

    if renpy.python.py_eval(condition):

  File "renpy/python.py", line 2268, in py_eval

    return py_eval_bytecode(code, globals, locals)

  File "renpy/python.py", line 2261, in py_eval_bytecode

    return eval(bytecode, globals, locals)

  File "game/Modules.rpy", line 649, in <module>

    if DeeperMines_states["Kristof"]>time: #Kristof tf in caveworm

KeyError: u'Kristof'

Windows-10-10.0.19041

Ren'Py 7.4.9.2065

Escapism (Alpha) 1.201

Thu Nov 25 22:46:36 2021

```