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J-Raythalos

232
Posts
6
Topics
1
Followers
224
Following
A member registered Feb 14, 2019

Recent community posts

Haha I didn't completely buy it cuz I know that shouldn't be the case, but I needed to make sure lol

"Bottoms, the next build is gonna get you rock hard"...?

I was expecting Kamil's day 6 to end w/ all the tops gettin rock hard cuz Kamil's ass is about to go in the grill but guess I'm wrong huh. 

sus squinting intensifies

Was able to play through it with my one hand holding my phone with Google translation on ;p

Loved the 3D character art, they all looked so good!

Was hoping that you can punish your subordinate for crossing you tho. 

I sure hope that's what's gonna happen, cuz Kamil deserves it (both as a wakeup call and a release from his own repression, I guess)

And kudos to you guys for being able to create such a plot and give it so much intensity. It definitely hit home, cuz I have personally been through that phase, and I know many other ppl went through it as well. The struggle with recognizing your own true self, trying to make sense of the validity of your own identity, and determining if you are still the good old 'you' or if you've suddenly become a monster, it was all too realistic. 

Kamil boy... Rex is gonna have his internalized homophobia pounded right out of his soul

I played this game a while back and I liked it a lot. But I see it's been a while since the game has been updated, so I'm just wondering if the development is still going, or is this just a temporary hiatus.

A few suggestions:

- More option to reject a certain sex scene (for example, Jasper's second cam scene where he wanted to try the shackles on you. The scene does not allow you to reject it like Jasper's first scene did)

- More options to train different abilities like fighting

Irrelevant to what you commented, but may I know what language is this...? I put it in Google translate and it returned nothing, so I'm curious now

And happy one year!

(1 edit)

Rex's imaginary scenes w/ Kamil... GOSH. I feel Chellay personally peeked into my mind and handpicked my favorite kinks lol (well, minus the armpit and fishnet ;p). Can't wait for when Rex actually gets his claws on Kamil. He wanna pull that "I'm not one of those gays" act so he can look more aligned with the hypermasc football team image? Then I guess he deserves a little punishment.

The last scene seems to change based on what options you picked. That was a really nice touch.

Good to know! And good to see the project coming out of hiatus

Wow, customizing NPCs is a really cool feature, thx for incorporating this option!

ABout the Chinese message you got, GameMale.com is basically like a Chinese version of F95zone, it's a forum for Chinese gaymers to discuss games but also, unfortunately, file share. 

Thx for replying.
And I mean... when the majority of the players / voters are sub bottoms, I don't think the top options would ever make it lol.
I went on and played some more, I liked your writing and I think it combines pretty well with the gifs you put in the game. Together they make the imagination based on the text feel much more vivid. Family reunion and Prof were my fav routes b/c the kinks are right up my alley. Still, wished that there were options that allow the MC to at least switch a little bit, even if he is already characterized as a sub. 

Have only just started trying out this game and noticed that the disclaimer says this game features a sub protagonist. So I assume that this game is catered predominantly towards bottom players and there won't be top route added?

(1 edit)

I finished the demo and it was good. Will we be able to choose our position / preference in future tho, or is it only player-bottom only? Would def love a route where you can fight back instead of submitting all the way

As someone who also strongly prefers to play as a dom top in VNs that allow you to choose your own position I can empathize with your claim. I do feel that a very large portion of these bara / furry VNs focus heavily on the player being bottom and / or submissive, and it has been frustrating trying to find something that fits my taste. 

That being said, however, as the dev has pointed out, this game and his previous project are two very different games. So maybe give it a bit of time before jumping into the conclusion that there are definitely not going to be anything you like? 

'Bussy' lol. 

Is there a link to this rpg, or is it not revealed yet?

It's a fun and goofy little game. Loved the art style.

Wished that you made the game interactable like the old Monthly Manful series tho.

(1 edit)

And one day later you released Brendan day 6 lol, I'm having a blast.
Didn't expect him to have the flaw that he has, and with Cameron around it's a bit concerning and sus-sy... but so far I still like him.
I like that each different choice give a slight bit difference in the convo later and honestly the number of save slots is not enough to keep all the variations lol. I originally only wanted two separate saves for Brendan, which are plain vanilla and full on sexual, but with Owen's involvement and the possibility that Brendan may need both cuddles and sex, the possibilities expanded exponentially.

Yeah I did just that.

Very nice update by the way. I'm getting a headache from trying to decide whether to go full on horny with Brendan or to reserve a bit (and what combinations of choices should I go for). Ended up making a whole bunch of different saves lol. 

And what a nice surprise I got after trying Connor's route again. He bottoms for the first sex scene now, which is great!

Brendan and Kamil are still my favorite tho. Look forward to seeing more of them  

I agree with you here.
I do not have anything against the dev for making something that may not be completely novel, since different ppl can still give different touch to a common theme, but I do think this trend of bara/ furry games featuring a bland, sub, powerless human MC vs. big dom love interests is getting unsavory. 

[code]

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "game/arconebrendan.rpy", line 1061, in <module>

  File "game/scripts/cg_gallery.rpy", line 21, in add_CG_value

KeyError: 'brendan_driving'

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "arconebrendan.rpyc", line 1061, in script

  File "C:\Users\haoji\Downloads\ByYourHands-0.6.2.2-pc\ByYourHands-0.6.2.2-pc\renpy\ast.py", line 1138, in execute

    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)

  File "C:\Users\haoji\Downloads\ByYourHands-0.6.2.2-pc\ByYourHands-0.6.2.2-pc\renpy\python.py", line 1122, in py_exec_bytecode

    exec(bytecode, globals, locals)

  File "game/arconebrendan.rpy", line 1061, in <module>

  File "game/scripts/cg_gallery.rpy", line 21, in add_CG_value

KeyError: 'brendan_driving'

Windows-10-10.0.22621 AMD64

Ren'Py 8.1.1.23060707

By Your Hands 0.6.2.2

Fri Sep  1 00:47:32 2023

[/code]

And I wanna say, the animation and texture of the characters look amazing. I even tried some M/F and futa content just to see the images lol
Keep the good work, I look forward to more M/M ver content being added.

Thank you! I looked at it again today, it may also due to equipping a butt plug: the image of the penis of the MC would gone missing upon entering a dungeon with butt plug on and nothing else. But once your HP is down to a point, the image of the penis reappears.

Body hair also causes bugs with sex animation it seems

```

I'm sorry, but an uncaught exception occurred.

While loading <'Image' u'/images/SexTypes/male/handjob_sub/satyr_male_for_male/_00.png'>:

  File "renpy/common/000statements.rpy", line 569, in execute_call_screen

    store._return = renpy.call_screen(name, *args, **kwargs)

IOError: Couldn't find file 'images/SexTypes/male/handjob_sub/satyr_male_for_male/_00.png'.

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "images/SexTypes/male/sex_enemy_for_male.rpyc", line 391, in script

  File "renpy/ast.py", line 2015, in execute

    self.call("execute")

  File "renpy/ast.py", line 2003, in call

    return renpy.statements.call(method, parsed, *args, **kwargs)

  File "renpy/statements.py", line 278, in call

    return method(parsed, *args, **kwargs)

  File "renpy/common/000statements.rpy", line 569, in execute_call_screen

    store._return = renpy.call_screen(name, *args, **kwargs)

  File "renpy/exports.py", line 3136, in call_screen

    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)

  File "renpy/ui.py", line 298, in interact

    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)

  File "renpy/display/core.py", line 3325, in interact

    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)

  File "renpy/display/core.py", line 3839, in interact_core

    self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)

  File "renpy/display/core.py", line 2565, in draw_screen

    renpy.config.screen_height,

  File "render.pyx", line 492, in renpy.display.render.render_screen

  File "render.pyx", line 263, in renpy.display.render.render

  File "renpy/display/layout.py", line 826, in render

    surf = render(child, width, height, cst, cat)

  File "render.pyx", line 170, in renpy.display.render.render

  File "render.pyx", line 263, in renpy.display.render.render

  File "renpy/display/layout.py", line 826, in render

    surf = render(child, width, height, cst, cat)

  File "render.pyx", line 170, in renpy.display.render.render

  File "render.pyx", line 263, in renpy.display.render.render

  File "renpy/display/layout.py", line 826, in render

    surf = render(child, width, height, cst, cat)

  File "render.pyx", line 170, in renpy.display.render.render

  File "render.pyx", line 263, in renpy.display.render.render

  File "renpy/display/transform.py", line 733, in render

    return transform_render(self, width, height, st, at)

  File "accelerator.pyx", line 187, in renpy.display.accelerator.transform_render

  File "render.pyx", line 263, in renpy.display.render.render

  File "renpy/display/image.py", line 501, in render

    return wrap_render(self.target, width, height, st, at)

  File "renpy/display/image.py", line 307, in wrap_render

    rend = render(child, w, h, st, at)

  File "render.pyx", line 170, in renpy.display.render.render

  File "render.pyx", line 263, in renpy.display.render.render

  File "renpy/display/transform.py", line 733, in render

    return transform_render(self, width, height, st, at)

  File "accelerator.pyx", line 187, in renpy.display.accelerator.transform_render

  File "render.pyx", line 263, in renpy.display.render.render

  File "renpy/display/im.py", line 625, in render

    return cache.get(self, render=True)

  File "renpy/display/im.py", line 287, in get

    surf = image.load()

  File "renpy/display/im.py", line 706, in load

    raise e

IOError: Couldn't find file 'images/SexTypes/male/handjob_sub/satyr_male_for_male/_00.png'.

Windows-10-10.0.22621

Ren'Py 7.4.11.2266

LustHunter 0.8.2

Fri Jun  9 23:28:57 2023

```

Also, there is a small bug with body hair where the model of the dick blocks the patch of hair at the crotch area

```

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "renpy/common/000statements.rpy", line 569, in execute_call_screen

    store._return = renpy.call_screen(name, *args, **kwargs)

  File "game/character.rpy", line 4556, in execute

  File "game/character.rpy", line 4556, in execute

  File "game/character.rpy", line 4567, in execute

  File "game/character.rpy", line 4588, in execute

  File "game/character.rpy", line 4636, in execute

  File "game/character.rpy", line 4646, in execute

  File "game/character.rpy", line 4647, in execute

  File "game/character.rpy", line 4671, in execute

  File "game/character.rpy", line 4671, in <module>

  File "game/enemy.rpy", line 1127, in StatisticGetFavoriteEnemy

AttributeError: 'NoneType' object has no attribute 'name'

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "homeplace.rpyc", line 387, in script

  File "renpy/ast.py", line 2015, in execute

    self.call("execute")

  File "renpy/ast.py", line 2003, in call

    return renpy.statements.call(method, parsed, *args, **kwargs)

  File "renpy/statements.py", line 278, in call

    return method(parsed, *args, **kwargs)

  File "renpy/common/000statements.rpy", line 569, in execute_call_screen

    store._return = renpy.call_screen(name, *args, **kwargs)

  File "renpy/exports.py", line 3136, in call_screen

    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)

  File "renpy/ui.py", line 298, in interact

    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)

  File "renpy/display/core.py", line 3325, in interact

    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)

  File "renpy/display/core.py", line 3737, in interact_core

    root_widget.visit_all(lambda i : i.per_interact())

  File "renpy/display/core.py", line 568, in visit_all

    d.visit_all(callback, seen)

  File "renpy/display/core.py", line 568, in visit_all

    d.visit_all(callback, seen)

  File "renpy/display/core.py", line 568, in visit_all

    d.visit_all(callback, seen)

  File "renpy/display/screen.py", line 436, in visit_all

    callback(self)

  File "renpy/display/core.py", line 3737, in <lambda>

    root_widget.visit_all(lambda i : i.per_interact())

  File "renpy/display/screen.py", line 447, in per_interact

    self.update()

  File "renpy/display/screen.py", line 637, in update

    self.screen.function(**self.scope)

  File "game/character.rpy", line 4556, in execute

  File "game/character.rpy", line 4556, in execute

  File "game/character.rpy", line 4567, in execute

  File "game/character.rpy", line 4588, in execute

  File "game/character.rpy", line 4636, in execute

  File "game/character.rpy", line 4646, in execute

  File "game/character.rpy", line 4647, in execute

  File "game/character.rpy", line 4671, in execute

  File "game/character.rpy", line 4671, in <module>

  File "game/enemy.rpy", line 1127, in StatisticGetFavoriteEnemy

AttributeError: 'NoneType' object has no attribute 'name'

Windows-10-10.0.22621

Ren'Py 7.4.11.2266

LustHunter 0.8.2

Fri Jun  9 22:22:38 2023

```

And how did the learning process go now it's 6 months later? :)

(1 edit)

Hey dev, a quick question. 

I play on gay route, so the hetero / bi content in the game is locked away, like some of the missions in Holodeck. But since these missions provide exp points for the different attributes that decide which branch YCH can join in future, would avoiding these missions prevent me from having access to some of the future routes?

Thx!

Also, is there any chance that we can customize YCH a little in the future? For instance, adding facial hair / tattoo, etc.

The dialogue in the screenshot was the one that's been giving that error. It happens after you give in to Riker after using the app.

And good to know that Riker can be subdued. Even better that he fights

Just tried both routes in the new update and I liked them! The Riker guy is actually exactly the type of guy that I would love to dominate lol, so I hope that would be an option for later.

There is a small bug in the sub route, if you reject to be Riker's toy:

Error: child tag <<next>> was found outside of a call to its parent macro <<timed>>

Other than this there are several grammar mistakes / typos here and there, but they are no big deal.

Good to know the game is still in development. It would be great if you guys can post some new updates about the project, even if it's going slowly

Hey dev, do the different versions get updated at different times?

(1 edit)

Yeah yea I know, he is important for the plot. Honestly tho, irl I detest ppl who behave like that

Oh my, you know what, can I get a Connor KFC bucket and be done with him lol

Noice update! I liked the part where Rex, Kamil, and Connor were grabbing lunch together and the sprites changed to show the facial expression / eye movement of those two. It really captured the awkwardness and it felt realistic. I also felt a little bad for choosing to interact with Kamil instead of Connor lol, cuz he looks kinda upset afterward and story-wise we know Connor really wants to be MC's one and only. Sorry pal but my eyes are on Brendan and Kamil lol.

Looks very interesting!

Going to the spot where it requires a bomb to blow up the rocks without having a bomb causes character to be locked on that spot (after triggering the scene where the game tells you that you need either a tool or a unit to open the path, your location on the map is shifted one spot towards the right).

Also, I'm still trying to figure out how to trigger the nsfw scenes? One of the 3 initial characters (the smaller guy) had a "finisher" option with the bee enemies, I didn't know how I triggered that, but after the first "boss" he is no longer in the party, and the newly recruited members cannot seem to trigger any new scenes

I'll probably wait a bit longer before actually playing until some more WIP scenes are done but everything that has already been implemented looks pretty rad!

I mean, that works. Having monsters do the riding adds an additional layer of variety to just getting dicked, I think.

There are also the scenes between the MC and his teammates. Since the description did not specify what 'bang your buddies' means, I assume that we can have both more top and more bottom options...?