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that's fair. Thesame can be said for the one about the children and the curse in the village, as the villagers just seem suspicious of everyone but you get some good experience.

Do you think you'd also be adding the ability to pick what objective you try for a playthrough, or do you think it'll just be a list of classes? I do wonder how many there are, as when I played a couple of weeks back I kept on getting the story of relics and the story of spire, but when I started again yesterday, first time, I got pirate captains, which is a completely new one to me. I do wonder how it'll go, and am enjoying it so far. Managed to explore several islands on this playthrough and this time, I have magic.

I'm not planning to add the option of selecting the objective (long story short, with how the procedural generation works in the game, it would be complicated). But there's only 3 main objectives - you've actually seen them all :)